Tomb Raider, Fake Games and GTA 4 revisit

Happy Friday friends! It’s that time of the week again where we sit back and reflect on some of the best features released on TheGamer. The past seven days have been busy thanks to Tomb Raider Week, which we’ll have a separate roundup for later today, but as always, we have a ton more to say.

This week, we’ve got some interesting dives into fake games made for music videos, the fidelity of recent Pokemon remakes, GTA 4 revisits, and more. Here are some of the best features for your reading pleasure.

Related: How Tomb Raider Inspired Röki & Beyond

Metroid Raider

Tomb Raider is secretly the best Metroidvania game

While we’ll take a closer look at everything Tomb Raider week related to in a separate article, we couldn’t help but highlight at least one. There’s a lot to choose from, but a particularly interesting read comes from Tomb Raider editor and queen Stacey Henley, who argues that Tomb Raider Legend is secretly the best Metroidvania game.

You might be wondering how this can be the case, Stacey found out after talking to director Jeff Wajcs and replaying Legend’s Kazakhstan level. After entering a former Soviet lab, the level changes from the typical Tomb Raider fare to a modern Metroidvania experience, with multiple paths, collectibles, and switches to pull.


californication video game

The making of the fake game in the Californication video of the Red Hot Chili Peppers

Lead feature editor Cian Maher comes out with a bang with this deep dive into creating the mock video game seen in Red Hot Chilli Pepper’s Californication music video. Cian spoke to writer and narrative designer Josh Scherr, who worked on the Californication video, about how it was made and how it manages to include elements from some of the types of games and genres that we have seen in the years since, like the revolutionary GTA 3.

GTA 4 vs. GTA 5

It’s hard to come back to GTA 5 after playing GTA 4

Speaking of GTA, feature editor Andy Kelly recently looked back on Niko Bellic’s adventures and found out how hard it is to go back to the last game after doing it. Andy says the main reason for this is the difference in physique and the way it makes things like driving feel like an arcade in comparison. While physics divided when GTA 4 first released, it’s clear they were doing a lot of work to make Liberty City feel real.

Pokemon Brilliant Diamond & Shining Pearl don't know if they want to be faithful to the remakes or not

Pokemon Brilliant Diamond & Shining Pearl don’t know if they want to be faithful to the remakes or not

In this article, feature editor Ben Sledge discusses the loyalty of Pokemon Brilliant Diamond and Shining Pearl, and how it’s clear they don’t know what they want to change or keep the same. Ben argues that there are things that have clearly been adapted for new players and to take into account recent changes to the formula, which are showing signs of evolving, but there are also things that have been preserved in the past, such as cave exploration.

infinite halo event

Halo Infinite Fracture: Tenrai event is a huge disappointment

Finally, we have associate editor Eric Switzer talking about Halo Infinite’s first seasonal event, the Tenrai event, and the huge disappointment. Eric points out that while the game mode is fun, the event runs for six months and doesn’t offer enough content to make it worth it. The Yokoi armor core, while cool, is also troubled by its lack of customization options. It’s not a good start to Infinite’s first event.

Next: Hoopa Unbound Is The Culmination Of The Best Pokemon Go Event Yet

Ace Combat - via Bandai Namco

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