Tom Clancy’s games are useless now


From Rainbow Six Extraction to Ghost Recon Frontline, Ubisoft’s Tom Clancy games abandon their tactical roots and erase the identity of the series.

Ubisoft Tom clancy’s video games risk losing their franchise identity, with the announcement of the Phantom reconnaissance front line battle royale taking the series away from its roots. Over the past decade, the Tom clancy the series has gradually withdrawn from the tactical focus that has made franchise stalwarts like rainbow six and Ghost recognition success to begin with, pivoting them to different genres and adapting to changing industry trends.

While it emphasized realistic and cooperative gameplay, rainbow six now exists primarily as a PvP multiplayer shooter, and its next entry, Rainbow Six Extraction, takes place around the operators of Team Rainbow fighting aliens resembling symbiotes. Ghost recognition, meanwhile, leaned more into the open world and looter shooter genres – no doubt spurred on by the success of Tom Clancy’s Division, which also lacked many of the features of the Tom clancy formative entries of the franchise. Ghost recognition First line sees the series drift further away from its old core audience as Ubisoft finally continues the battle royale craze dominated by Fortnite, Call of Duty: War Zone, and Apex Legends.

Related: Ghost Recon’s First Line Preview – PvP Incoming On A Large Scale

With the release of the original Tom clancy’s rainbow six in 1998, Ubisoft managed to carve out a niche in the saturated shooter market. The game was more tactical than most other first- and third-person shooters of the era and embodied the philosophy of Clancy’s novels, focusing on high stakes, post-Cold War fiction, and putting players at the forefront. orders of elite counterterrorism agents. . rainbow six was followed soon after by Ghost recognition and Exploded cell, the first highlighting traditional military special forces and the second covert espionage.

The Tom Clancy games have lost the identity of the franchise

Tom Clancy's XDefiant Cards

From 1998 to 2008, all Ubisoft products Tom clancy the games fit perfectly into this semi-founded tactical medium. PvP elements were slowly introduced, but the emphasis was still on engaging single-player storylines and co-op experiences, ensuring the series stood out from the rest. Call of Duty and Battlefield. However, after 2010, each rainbow six and Ghost recognition lost tactical elements, presumably in an attempt to find appeal to the general public.

Rainbow Six Siege may provide a unique tactical twist for multiplayer shooters, but that’s a far cry from what the series once was. Terrorist Hunt has been demoted from a key feature to a minor distraction, and there’s no single-player mode to speak of. Ghost recognition has also practically abandoned its basic principle. 2012 Ghost Recon: the future soldier provided a generic and linear military campaign along the lines of Call of Duty, and the following entries Ghost recognition Wildlands and Ghost recognition Breakpoint marked the series’ first arc in the open world and looter shooter genres. Same Exploded cell, undoubtedly the flagship series of the Tom clancy franchise, has ceded many of its stealth elements in Shattered cell conviction and Splinter Cell Blacklist before finally lying dormant, with series protagonist Sam Fisher relegated to cameo appearances in Seat, Wildlands and Breakpoint.

It has been a regular process, but the most recent Tom clancy Ubisoft’s announcements have apparently diluted the franchise beyond recognition. While it’s true that many studios may have brought their own twists and turns to the Battle Royale genre, Phantom reconnaissance front line is another example of Ubisoft leading the series towards a popular trend. New additions to Tom clancy the brand are just as guilty of it; The division the shooter gameplay is alone a distant echo of the original rainbow six and Ghost recognition, and arena shooter Tom Clancy’s XDefiant apparently exists just so Ubisoft can jump into another trend.

Everything raises the question: what does it mean for a game to wear the “Tom clancy’s“logo? In the past, the name referred to a different type of shooting experience, but with Exploded cell missing and no ground PvE tactics in Phantom reconnaissance front line and the other recent entries in the series, it has mostly become another generic brand in an environment already full of forgettable military shooters.

Next: Splinter Cell Return Would Not Fix Ubisoft’s Tom Clancy Problem

Why Ghost Recon Frontline's reactions are so negative

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