Elder Scrolls 6 needs better combat and a more engaging story
The Elder Scrolls 6 was announced too soon. It’s pretty much universally accepted, even by Todd Howard.
At the time, he admitted it was advertised to stop fans asking about it, but in reality, it’s the opposite. There’s a hunger for The Elder Scrolls 6 that’s unique to Bethesda. A developer who holds the keys to so many of the greatest franchises in modern gaming.
However, recently, Bethesda Softworks has been going through a tough time. Between the terrible console versions of Fallout 4 and the Fallout 76 saga, it’s not quite at the peak of its powers, like it was when The Elder Scrolls 6 was first announced.
In 2022, Skyrim hangs around like that guy you always see at the pub when you walk back to your hometown. Sure, at first it’s fun to reminisce about what it was like in 2011, but soon there’s that lingering feeling that we all should have moved on, and no matter how tainted the stories are rose, all you remember is the five times your save was lost, or the PS3 version that would shatter bigger and more explosively the more you played it.
The Elder Scrolls 6 – Official Trailer
Starfield will really set the table for Bethesda in terms of the reception of this game. If Starfield is a triumph, a real leap forward, and doesn’t look like a deputized Bethesda game, then it will have all the goodwill in the world for The Elder Scrolls 6 However, if it’s a buggy mess, which has been Bethesda’s MO on consoles, will gamers put up with it?
What if it wasn’t really that different? A big reason why Fallout 4 is (harshly) viewed with disappointment is that despite the superficial changes made by Bethesda, it’s not all that different from the games that came before it. It’s also clear that Bethesda’s style of storytelling is wearing thin. Dialogue options have never seemed slimmer or more insignificant. That’s what The Elder Scrolls 6 needs for sure.
Elder Scrolls 6: Art of War Wishlist
For us, one of the key elements that will differentiate The Elder Scrolls 6 from its predecessor is combat. It can’t just be the clunky melee combat of past Bethesda games. Two contestants wave their swords at each other until one of their souls leaves their bodies and they crumble into a heap like a dummy that’s been pushed out of a tenth-story window .
Chivalry 2 provides the perfect model for how high fantasy combat might work in an RPG. If you’re unfamiliar, at first glance Chivalry 2 looks like a somewhat serious game about armies of knights fighting over a series of checkpoints. In reality, it’s a bit more like “I’m King Arthur, welcome to Jackass” as players have a penchant for just running around and throwing their swords blindly into groups of soldiers.
However, if you manage to find yourself in a 1v1 situation in Chivalry 2, you’ll be thrust into an incredibly fun rock-paper-scissors style battle of parrying, blocking, and reposting. It’s also brutally bloody, with limbs and heads flying everywhere. Each battle is genuinely engaging, and as you improve, you feel like a threat to anyone. While a new player will swing at you wildly, if you know what you’re doing you can parry with one move and then separate their head from their shoulders with the next.
If combat in The Elder Scrolls 6 was this much fun, there wouldn’t be a bandit camp in the entire game that would be safe. One of the best parts of Skyrim’s leveling system was that if the player used a certain skill over and over again, the character would improve. You sneak a lot, your stealth improves. With an entirely skill-based combat system, the player would improve their character’s skills by literally becoming better in the game.
Elder Scrolls 6 Wishlist: HBO-ification
It’s hard to predict what the fantasy media landscape will be like when The Elder Scrolls 6 comes out. It’s strange to think that when Skyrim first came out, there was only one Game Of Thrones and that the hundreds of equally broadcast series that followed had not reached our screens. When Skyrim was being developed and written, the main reference point with high fantasy was The Lord of the Rings.
This will undoubtedly change the tone of The Elder Scrolls 6. While The Elder Scrolls games have always dabbled in darker tones and political intrigue, we expect this to be much more prominent in The Elder Scrolls 6 Sure, by the time Game Of Thrones had come to an end, the fanbase had fully fired up, but it’s impossible to deny that for a few series in between, the world was gripped by it in a way that fantasy rarely does. .
It’s also impossible to ignore the gigantic impact The Witcher 3 had on the fantasy RPG genre. With incredible writing and long, involved side quests that people are still talking about half a decade later, the bar has been raised forever by CD Project.
Bethesda Game Studios will be acutely aware of this and will be desperate to reclaim its crown. We’d like to focus on those long side stories and less disposable single-objective quests. While everything was fine in 2011, “Go here, get X” feels antiquated now, no matter how you’ll feel when The Elder Scrolls 6 launches.
When is The Elder Scrolls 6 coming out?
It’s weird to think of a game that literally only existed as a GIF when it was announced. Bethesda is focused entirely on Starfield and the expansions and DLC that will likely follow. If Starfield releases this year and gets a year of support, it’ll probably be late 2023 before we really start to see The Elder Scrolls 6.
Is this a 2025 game? How will the landscape of the game have changed by then? There’s definitely a feeling in the air that the open-world game is in desperate need of an overhaul. There hasn’t been a real revolution in space, outside of arguably Red Dead Redemption 2. The Elder Scrolls 6 might provide that.
Will we be considering mid-gen refreshes for the PS5 and Xbox Series X? It certainly seems possible. Bethesda knows that with the exception of GTA VI, it has the most anticipated game in recent memory in its hands. Remember the hype for Cyberpunk? The road to The Elder Scrolls 6 will be just as messy.
But how will Bethesda react? Will it attempt to move the genre in a whole new direction, or will Starfield form the basis of the new Bethesda Game Studios, and will The Elder Scrolls 6 improve upon it, just as you can see the Skyrim roots in Fallout 3? You’ll just have to wait another 20 years to find out.